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RECENT PROJECTS

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FISH TANK - BOIDS

September 23rd 2019

2 days


Engine: Unity

Language: C#


Solo Project

I wanted to explore Reynolds flocking algorithm, so I created a virtual fish tank with obstacles for the fishes to avoid. 

SHADERS 

September 20th 2019

2 weeks


Engine: Unity

Language: HLSL & ShaderLab


Solo Project

I wanted to learn as much as I could about programming shaders, so I created a project where I could explore the world of vertex and fragment shaders in Unity.

Most notable tasks:

Tools Programmer

AI Companion

MOMENTUM

April 25th 2019

7 weeks


Engine: Unity

Language: C#


Hi, my name is Olivia and I'm a game programmer from Stockholm!

 

Glad you found your way to my portfolio! I've been programming and making game projects for almost 4 years now.

 

Here you'll find some of the projects I've been working on and the process of making them! If you want to learn more about me and the journey to find this passion of mine, feel free to read more in About.