My name is Olivia and I’m a half French, half Swedish programmer.

Ever since I was a tiny human, I have loved games. The first time I was introduced to any type of programing, was when I was 12 and realized I could write some code lines to customize my home page on a Hogwarts site that I was obsessed with. It felt like magic when I suddenly had a page with moving fire and seven different fonts and at least 20 different types of colors.

It took me a while before I realized what programming was and that it was something I would end up loving. Before figuring it out I lived in London a year working in restaurants and then I studied business administration at Lund’s University. I’ve always felt like a creative person but never had an outlet for it, other than doodling in notebooks.

It wasn’t until 2015 I would start to study Game Development at Stockholm’s University and I finally got my bachelor’s in Computer Science 2018. This changed my life and I found a new way of expressing my creativity with code – a bit like when I was 12, but unlike then I now understood what I was doing and could suddenly design some cool stuff!

In addition to enjoying programming, I love when everything is structured and often take the role to make a scrum board, plan and make sure everyone in a team is communicating. For me the best part about game development is working in a close-knit team where we can encourage, learn and help each other to do better.

In a team I think it's very important to be able to give and take and inspire each other. When I studied at Stockholm University, I became chairman for an organization at our University and was able to arrange various workshops, game nights and LAN's. I also developed a partnership with the University to organize Game JAM's, because I believe it’s the best way to evolve.

The best thing about programming is that learning never ends. There is always something new to learn or improve on.

In 2018 I started studying Game Programming at Future Games in Stockholm to further develop my knowledge and meet people that could inspire me to do better.

Before I entered this Game Developing world; I only used my creativity on doodles and creating holiday events. Now I can suddenly use it to create games for fun with friends on our way to the countryside! When I’m not on my computer hanging out in a Game Engine, I’m on a computer creating maps for my D&D campaigns - I even bought a tablet just for that!